Exceptions#
Super class of all ray exception types.  | 
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Indicates that a task threw an exception during execution.  | 
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Indicates that the actor has outages unexpectedly before finishing a task.  | 
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Raised when this task is cancelled.  | 
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Raised when the task cannot be scheduled.  | 
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Indicates that the actor died unexpectedly before finishing a task.  | 
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Raised when the actor cannot be scheduled.  | 
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Raised when the actor is temporarily unavailable but may be available later.  | 
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Raised when an asyncio actor intentionally exits via exit_actor().  | 
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Indicates that the task's local raylet died.  | 
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Indicates that the worker died unexpectedly while executing a task.  | 
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Raised when the corresponding placement group was removed.  | 
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Raised when the corresponding placement group was removed.  | 
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Indicates that the object store is full.  | 
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Indicates that the local disk is full.  | 
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Indicates that the node is running out of memory and is close to full.  | 
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Indicates that the object is lost from distributed memory, due to node failure or system error.  | 
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Indicates that an object fetch timed out.  | 
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Indicates that a call to the worker timed out.  | 
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Indicates that the owner of the object has died while there is still a reference to the object.  | 
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Raised when the pending actor calls exceeds   | 
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Called when an object was not available within the given timeout.  | 
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Indicates that the object cannot be reconstructed.  | 
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Indicates that the object cannot be reconstructed because the maximum number of task retries has been exceeded.  | 
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Indicates that the object cannot be reconstructed because its lineage was evicted due to memory pressure.  | 
Indicates that Ray encountered a system error related to ray.experimental.channel.  | 
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Raised when the Compiled Graph channel operation times out.  | 
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Raised when the Compiled Graph channel's buffer is at max capacity  | 
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Raised when a runtime environment fails to be set up.  | 
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Raised from another language.  | 
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Indicates that Ray encountered a system error.  | 
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Indicates that the node is either dead or unreachable.  |